Defeating Spawner Buildings in Tower Rush

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The Earthquake spell deals massive bonus damage specifically to buildings. Track their building cycle.

Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.


The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.


Heavy Spell Removal


The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.


Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.


  • The Earthquake spell deals massive bonus damage specifically to buildings.
  • Track their building cycle.
  • Never let multiple huts stay alive simultaneously.

The Bowler and the Magic Archer


The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.


The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.


Spawner MistakeYour Reaction
Opponent drops a 7-elixir Barbarian Hut as their very first playInstantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediately
Opponent places two huts touching each otherDrop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value

Taking the Fight to Them


You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.


Tear down their buildings, and victory is yours.



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