The Best Hero Classes to Lead Your Tower Rush Army

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Use dash abilities to connect to the tower instantly. Charge their soul-meter before activating.

Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.


Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.


Heavy Melee Commanders


These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.


When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.


  • Use dash abilities to connect to the tower instantly.
  • Charge their soul-meter before activating.
  • Bait out the inferno tower first.

Utility and Sniper Heroes


These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.


You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.


PowerHow to Use It
Stealth/InvisibilityActivate to survive a direct spell impact
Summoning/SwarmActivate when the enemy has exhausted their splash damage spells

Choosing Your Leader


A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.

Traffice light

Once you find the leader that clicks with your brain, stick with them and master every single interaction.



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